
Pixal3D
Pixel-Aligned High-Fidelity Image to 3D Generation
About Pixal3D
Pixal3D turns any 2D image into a detailed 3D asset by projecting pixel features directly into 3D space. Built by Tsinghua University and TencentARC, accepted to SIGGRAPH 2026, it outputs GLB meshes with PBR textures (base color, normal, roughness), supports single or multi-view input, and is open source under MIT.
What Pixal3D does
AINave analysisTurns 2D images into 3D mesh assets with PBR textures for use in 3D and game engine workflows.
- Best for
- 3D artistsGame developersSpatial computing creatorsResearchers
- Use it to
- Converting concept art into 3D assets
- Creating game props from reference images
- Generating 3D models from multi-view character sheets
- Building object-separated 3D scenes from images
- Rapid environment prototyping
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