BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Ainave//Events//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
BEGIN:VEVENT
UID:designxr.devpost.com
DTSTAMP:20260426T111629Z
DTSTART;VALUE=DATE:20260403
DTEND;VALUE=DATE:20260512
SUMMARY:DesignXR Hackathon
DESCRIPTION:### Overview\nDesignXR Hackathon is an online innovation challenge that invites students\, developers\, designers\, and creators to reimagine learning and problem solving through XR (AR/VR/MR) and AI. The event focuses on real-world AI and XR use cases across education\, architecture\, healthcare\, real estate\, training\, gaming\, and collaboration. Participants can join alone or in teams to build next-generation extended reality experiences and demonstrate them with a compelling demo. The event emphasizes usability\, immersion\, and real-world impact\, with an open call to both individual contributors and groups.\n\n### What to build\nProjects can combine XR technologies with AI to create immersive learning experiences\, simulations\, virtual environments\, or AI powered immersive assistants. Submissions should showcase high quality 3D assets and XR interactions\, and provide a demonstration video that clearly explains what was built\, how it works\, and why it matters. The guidelines encourage educational applications\, interactive activities\, and real world use cases in fields such as education\, real estate\, healthcare\, and product design. The page outlines that teams should include 3D models\, a demonstration video\, and detailed assets like screenshots\, tech stack\, and platform details.\n\n### Guidelines and best practices\nDesignXR emphasizes a design first approach combined with cutting edge technology. Submissions should include the development process\, impact and use case\, and a video demonstration of interaction and navigation. The guidelines also provide specific steps for creating 3D models using tools like Blender or Maya and embedding them into an XR experience. There is guidance for education based projects including voiceover explanations and interactive activities that clarify concepts for learners. Overall\, the emphasis is on quality\, clarity\, and demonstrable learning outcomes in XR contexts.\n\n### Schedule and deadlines\nThe challenge is conducted online with a deadline that culminates in a public judging phase. The official dates indicate a start in early April 2026 and a deadline in mid May 2026\, with a viewable schedule and calendar options provided for attendees. Submissions are due by the stated deadline\, and participants are encouraged to add the event to their calendars using available calendar formats (Apple\, Google\, Outlook).\n\n### Who should attend\nThis hackathon welcomes students\, developers\, designers\, and creators interested in AI and XR. The event is described as online and public\, with prizes\, mentorship opportunities\, and a chance to showcase projects on Devpost. The page lists eligibility and host information\, underscoring that it is accessible to a broad audience worldwide\, with certain country restrictions noted in the rules. The inclusion of sponsors and mentors signals ample support for participants.\n\n### Format and agenda\nDetailed agenda items are provided on the page via links such as a schedule view and various sections describing challenges\, rules\, and resources. The event includes a live or pre-recorded demo requirement\, a prize structure with multiple placements\, and opportunities for industry mentorship. Expect a multi-track format with sessions around XR design\, AI integration\, and education use cases\, along with a project gallery and submission management on Devpost.\nhttps://designxr.devpost.com?ref=ainave
LOCATION:
URL;VALUE=URI:https://designxr.devpost.com?ref=ainave
END:VEVENT
END:VCALENDAR